Richard Smith


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Richard Smith works at the Bodleian Libraries running New Technology Services.


Posted by Richard Smith

Nature Builder AR App development

Nature Builder AR

Richard Smith June 01, 2023

The Oxford X-Reality Hub, in collaboration with Oxfordshire County Council and Natural England embarked on a research project to ask the question “Is there a role for Augmented Reality (AR) as part of Nature-Based Learning (NBL)?

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Perserving the Tylor Library for Social and Cultural Anthropology using Immersive Technologies App development

Perserving the Tylor Library for Social and Cultural Anthropology using Immersive Technologies

Richard Smith September 01, 2022

The Tylor Library for Social and Cultural Anthropology closed its doors on July 2022, and the collections were moved over to the Social Science Library.

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Winners of the Immers-Ed Global Hackathon: the First Hackathon at Oxford Devoted to Immersive Technologies Events

Winners of the Immers-Ed Global Hackathon: the First Hackathon at Oxford Devoted to Immersive Technologies

Richard Smith October 18, 2021

We are proud to announce the winners of the Immers-Ed Global Hackathon, the first hackathon at Oxford devoted to Immersive Technologies.

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TORCH (en)coding Heritage Network - Exploring Ancient Rome through Immersive Technologies Events App development

TORCH (en)coding Heritage Network - Exploring Ancient Rome through Immersive Technologies

Richard Smith May 28, 2020

A new perspective of Ancient Rome! Prof Matthew Nicholls describes the creation of a large-scale 3D model of Ancient Rome, exploring the use of computer modelling in the study of ancient structures.

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GLAM Digital Showcase Events

GLAM Digital Showcase

Richard Smith February 26, 2020

An event that showcased innovation at the University of Oxford

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Univ College VR App development

Univ College VR

Richard Smith February 09, 2020

Unveiling Oxford University’s first virtual reality tour On the quest to innovate its development fundraising campaign, University College partnered with the Oxford X-Reality Hub to create a mobile virtual reality app which allows audiences to experience the College while creating a window into the near-future with a look at developments in North Oxford.

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Know Your Oxford Guide App development

Know Your Oxford Guide

Richard Smith September 09, 2019

Know Your Oxford: guided audio tour for new and prospective students

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Immersive Technologies Summer School 2019 Training

Immersive Technologies Summer School 2019

Richard Smith August 08, 2019

Following the success of the first Summer School The Immersive Technologies Summer School 2019, organised by the Oxford X-Reality Hub provided students and young researchers with the skills to employ immersive technologies in their own research.

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Immersive Technologies: Destination Oxford 2019 Events

Immersive Technologies: Destination Oxford 2019

Richard Smith June 08, 2019

Blazing the way for Immersive Tech in Oxford World-leading researchers, industry leaders, students and the public gathered at the University of Oxford to explore the use of immersive technologies.

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Four new courses tailored for beginners in 2019 with University of Oxford, IT Learning Centre Training

Four new courses tailored for beginners in 2019 with University of Oxford, IT Learning Centre

Richard Smith September 28, 2018

Each term our team organises courses at the IT Learning Centre to facilitate the use of VR and AR across the whole University.

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Immersive Technologies Summer School 2018 Training

Immersive Technologies Summer School 2018

Richard Smith August 08, 2018

Showing researchers how to exploit VR and AR technologies

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Impact of VR and AR in Industry and Academia 2018 Events

Impact of VR and AR in Industry and Academia 2018

Richard Smith April 08, 2018

Striving to reach new highs and broaden our reach

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VR & AR in Oxford 2017 Events

VR & AR in Oxford 2017

Richard Smith July 08, 2017

Where it all started! The first event the Oxford X-Reality hub ever organised was an experiment to find out how many people around Oxford University were using or interested in immersive technologies.

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