Latest News

Next training course: AR/VR production Training

Next training course: AR/VR production

Mattia Montanari February 23, 2024

The Oxford X-Reality Hub is proud to announce the next course in our ongoing series, training the University community on the creation of augmented and virtual reality experiences and applications.

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Forging International Collaborations: the OXR in Norway Research

Forging International Collaborations: the OXR in Norway

Lia Costiner November 15, 2023

On 13 November 2023, the Oxford X-Reality Hub was invited to give a talk at the Norwegian University of Science and Technology (NTNU), in Trondheim, Norway.

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XR courses for 2023 academic year Training

XR courses for 2023 academic year

Mattia Montanari October 23, 2023

The Oxford X-Reality Hub is commencing the new 2023 academic year with its regular series of trainings.

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Digital Cultural Heritage at the Oxford Digital Humanities Summer School 2023 Training

Digital Cultural Heritage at the Oxford Digital Humanities Summer School 2023

Lia Costiner October 08, 2023

For the fourth year in a row, and the second one since the pandemic, Lia Costiner and Richard Smith of Oxford’s X-Reality Hub, in collaboration with Matthew Nicholls of Jesus College, Oxford, offered the course Digital Cultural Heritage at the Oxford Digital Humanities Summer School.

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Report on nature-based education in the 21st century using AR Training

Report on nature-based education in the 21st century using AR

Lia Costiner September 08, 2023

A collaborative research project of the Oxford X-Reality Hub in conjunction with Natural England has resulted in a report on nature-based education in the 21st century.

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Impact of Immers-EXpo 2023: Present And Future Of Mixed Reality Research Events

Impact of Immers-EXpo 2023: Present And Future Of Mixed Reality Research

Lia Costiner July 01, 2023

On May 19th, 2023, the Oxford X-Reality Hub hosted its fifth annual showcase of immersive technologies at the University of Oxford, highlighting present developments and future directions in mixed reality.

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