App Development
Nature Builder AR
The Oxford X-Reality Hub, in collaboration with Oxfordshire County Council and Natural England embarked on a research project to ask the question “Is there a role for Augmented Reality (AR) as part of Nature-Based Learning (NBL)?
Read MorePerserving the Tylor Library for Social and Cultural Anthropology using Immersive Technologies
The Tylor Library for Social and Cultural Anthropology closed its doors on July 2022, and the collections were moved over to the Social Science Library.
Read MoreTORCH (en)coding Heritage Network - Exploring Ancient Rome through Immersive Technologies
A new perspective of Ancient Rome! Prof Matthew Nicholls describes the creation of a large-scale 3D model of Ancient Rome, exploring the use of computer modelling in the study of ancient structures.
Read MoreUniv College VR
Unveiling Oxford University’s first virtual reality tour On the quest to innovate its development fundraising campaign, University College partnered with the Oxford X-Reality Hub to create a mobile virtual reality app which allows audiences to experience the College while creating a window into the near-future with a look at developments in North Oxford.
Read MoreKnow Your Oxford Guide
Know Your Oxford: guided audio tour for new and prospective students
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